Monday, June 9, 2014

7th Stop: Six Flags Over Texas, Fort Worth, TX

The last stop on the most wonderful of trips

All good things must come to an end, and our last stop is Six Flags over Texas, near Fort Worth. We stayed at the Omni Hotel downtown. This is one of our favorite hotel chains, and they took great care of us.

Fort Worth is seemingly infatuated with water, as evidenced by several water-oriented parks and plazas we visited. Given their roasting summers, this is not surprising. There is a 4-acre park next to the hotel called the Fort Worth Water Gardens. The park features several "pools," each of a different nature. Here's the "aerating pool" with its misty sprayed water cloud.


We enjoyed live jazz on Sunday afternoon at a nearby plaza, which also has a water element. Here, jets of water dance as they emanate from the concrete walkway, and kids of all ages run through the pillars of water.










Now it's off to Six Flags!



One of the featured rides is Titan, a "Hyper Twister Coaster" with a 245 foot drop. The ride is over a mile long, and features a 540-degree helix element that pulls some pretty serious sustained G's (4.5). Of course, this just an excuse to make faces at the ride camera, which we did. 
















Here: Enjoy the ride yourself. The 540-degree 4.5G helix is after the ride comes to an almost dead stop.




Batman is a suspended-type 'coaster, similar to other Batman rides we have enjoyed at other parks. Our preference on these is to be in the front, since otherwise your view is blocked.

We experienced something here we had not seen at other parks: a very inefficient crew.  These gals were taking their sweet time loading and checking the trains. Even though the park was very slow on this cloudy Monday, it was annoying to stand there watching grass grow.


We hopped on a ride called Pandemonium, which is a mild ride but fun. On this ride, the cars move along a track conventionally, but the 4-person cars themselves spin freely, which means that each time you ride it you get a unique ride. Fittingly for a ride called Pandemonium, it started raining mid-ride!

Finally, our favorite ride here is called "Mr. Freeze: Reverse Blast." You enter an old, abandoned ice cream warehouse that is themed to be the hideout of Batman's enemy, Mr. Freeze. Any ride you enter through the mouth of a scary clown has to be good, right?



The ride begins when the lights in the launch tunnel turn on and the lights in the station dim. Linear motors ("LIMs")  launch the train, with its cars facing backwards, through a 190-foot tunnel and up into a 150-foot-tall inside top hat that flips you completely upside-down. This element is followed by a 105-foot over-banked turn and a vertical spike. As the train climbs this spike and slows, it is gently pushed up almost all the way to the top by another set of LIMs. The LIMs reverse and the train runs the entire course in reverse.

We rode this ride several times, from the front, middle, and, finally, the back. It was, by far, best from the back.  It is simply a wonderful ride, with so many elements we like: Wicked acceleration immediately from the linear motor launch, a loud tunnel, inversions, and even a 90-degree vertical "spike."  A real screamer!

Enjoy a virtual ride on Mr. Freeze Reverse Blast!


Our last ride, from the back, was so great that we decided to end our day with it so as to make it the  last ride of the trip.

A last post to this blog will be forthcoming after we get home to summarize the trip and list our favorite rides and experiences.

Saturday, June 7, 2014

6th Stop: Universal's Islands of Adventure, Orlando, FL

Truly a "Theme" park

And now for something completely different: A real "theme park," where thrill rides take a back seat to the overall experience. At all of the Six Flags and Cedar Fair parks we visited, while most of the rides are "themed" to some degree (e.g., Top Thrill Dragster puts forth a "drag racing" theme) and there are a few areas for the kiddies that feature a cartoon character or two, none of them come close to the total immersion and level of detail that Universal applied to Islands of Adventure.

In addition, we arranged something unique for this trip: A full guided tour, including "backstage" tours of many of the attractions. We expected up to twelve people to be on this tour, but we were pleasantly surprised to find that it was only the two of us. Not only that, but we had two tour guides (one of whom was in training).

We arrived to enjoy valet parking (included in the tour package) and a continental breakfast, and we were quickly off with our guides for what turned out to be over four hours packed with information and fun.






The park is divided into discreet areas of adventure, as depicted in this map. (Double-click to enlarge.)  Within each area, not only are the rides themed specifically in accordance with the theme, but everything around you, from the lampposts to the landscaping, architecture, vending, and signage is harmonious as well. And the level of detail and Universal's obsession with being true to the theme is astonishing.


Nothing illustrates this more than the "Seuss Landing" area, where everything, and I mean everything, is "Seussed." If you remember Theodor Seuss Geisel's books, he never incorporated so much as a single straight line; everything in every illustration was curvy. So in Seuss Landing, every lamppost, sign, surface and feature was curved and colorful.  They only used palm trees with radically curvy trunks that were recovered from hurricanes, for example. 


You might think that this would be garish and cacophonous, but somehow it all works and it is simply charming. You just cannot avoid feeling a bit like a kid in this area of the park.

One more factoid gives you an idea of the effort that they went to to keep true to the theme (and, reportedly, the demands of Geisel's widow!). If you remember your Dr. Seuss, there were the "Zax" characters, the very epitome of stubbornness. One Zax would only walk northward, and the other only southward. One day, they met face to face along a trail outside of the town, and neither would give way to the other, since nether would move sideways. Years and years went by, during which time the town expanded out to where they stubbornly stood. The famed "Zax bypass" was built to route a highway around them as the town engulfed them.

So when Universal built Seuss Landing, the very first thing they did was to erect a stand upon which they placed the statues of the Zax. Then, just like in the story, the built the rest of the area around them.

Here we are, aping the Zax as they stand, unmoving, under their Zax bypass. (You might also note that each individual post in the curved fence around them is not only curved, but curved differently.)

We even braved the bizarre Seuss animals on their truly unique carousel.



Similarly, the relatively new Harry Potter area is simply over the top in its scope and level of detail. The buildings in that area are amazing, right down to the "snow" on their roofs.



Yes, yes, this is a roller coaster tour, so let's get back to the subject at hand!

First is The Incredible Hulk. This ride starts with the cars in the train being launched upward through a giant tube out into the sky and immediately into a roll and half-loop (that is, a split-S, for you airplane nerds).  Even though the ride "only" propels you up to 40 MPH in 2 seconds (a pittance compared to Top Thrill Dragster), it's still a big kickoff, and the rest of the ride is twisty and fun, with seven inversions. (It does top out at 67 MPH.)

Our guides provided us with some interesting information about the ride. First, the unique aircraft tire-driven launch portion was designed and built by Universal themselves, while the rest of the ride was done by B&M.  Also, one notices that this ride is quite noisy. You can hear the cars whooshing over the track from just about everywhere in the park. Turns out this was intentional. They did it by omitting the sand that the ride rails are normally filled with to deaden the sound.  Why did they do this? To keep true to the theme, of course. (When Dr. Bruce Banner transforms into Hulk, he becomes incredibly loud as well as strong.)

Our next "ride" was the 3D full-imersion virtual reality Spiderman.  I'll let Universal describe it:
The diabolical villains of the Sinister Syndicate have stolen the Statue of Liberty and it's up to Spidey to save the day. You'll follow right alongside the web-slinger, careening and crashing through the streets, scaling skyscrapers and plummeting to the pavement below in a simulated 400-foot freefall.
In this ride, you're completely in the scenes as you travel along with Spiderman battling the villains, with spectacular hi-def 3D surrounding you and effects that rock your car along with the action. Upon encountering Hydro-Man, water splashes down from his heaving fist. And when Hobgoblin throws a flaming jack-o'-lantern, pyrotechnic fire heats up the space. At many points you're flying along at incredible speeds through the buildings in the scenes, and you even plunge 400 feet to the street below (very convincingly) only to be rescued by Spidey's web at the last second.

We learned that despite how it feels in there, the track the cars ride along on never varies in hight more than three feet. The cars can rotate completely, as all connections are through a transfer disk. The 20 cars they built for the ride cost $1.5 million each. The ride itself cost $100 million to create. It was worth it. (We rode it three times.)

There's a new, similar ride "experience" in the Harry Potter section called "Harry Potter and the Forbidden Journey." Again, you are immersed in the events as you fly hither and yon with Potter as he encounters "magical creatures," and you later ride along during a game of Quidditch (which I guess is meaningful to those who have read the books; we hadn't).  The "behind the scenes" aspects we learned about described how industrial robot arms, mounted on trollies that move the cars through the scenes, manipulate the cars in a manner similar to that used for full-motion flight simulators.

Patricia liked this ride even more than Spiderman,  but Gordon gave the edge to Spidey.

Finally, what visit to a park in the hot and humid climate of Florida would be complete without a water ride? After getting mildly wet while dodging dinosaurs on the Jurassic Park Adventure ride,  our guides gave us the option of getting even more wet on the flume ride "Dudley Do-Right’s Ripsaw Falls" or getting truly soaked on "Popeye & Bluto's Bilge-Rat Barges."  The latter was so radical that one of our guides had never ridden it! Of course, we selected that one.

You pretty much do everything but drown on that one, folks. There are even places where kids adjacent to the ride are given giant squirt guns which they gleefully use to hose the poor riders down with (although you are so soaked at that point it is moot).  Here's how we looked after getting off:



As has become a tradition with the parks we've visited, Patricia had an animal encounter (with some squirrels) and Gordon found an airplane.




We had a lot of fun at Islands of Adventure, but after drying off we were ready to move on to our last stop, Six Flags over Texas.

Thursday, June 5, 2014

5th stop: Carowinds, Charlotte, NC

A smaller park with a true gem.


Like Kings Dominion, Carowinds is a smaller park that is operated by Cedar Fair, whose Cedar Point park is top-rated. We knew that there weren't many "big time" rides here, but we were soon to find out that the "fun" quotient doesn't always correlate with the best "ride statistics."

Our first adventure upon arriving at our chosen hotel was finding that it didn't even merit the meager online praise we relied on in selecting it. After lugging the suitcases up the stairs (no elevator), we decided that the combination of smoke, mustiness, and a bed that you could break hammers on wouldn't quite do. Fortunately, we found the last room at a Renaissance hotel in the city and we found those accommodations very nice.  (Note for future trips - "close to the park" isn't worth it!)

After a nice dinner and a good night's sleep, we arrived at...







Cedar Fair parks all seem to have 1) a diner featuring one or two classic cars up front, and 2) (fittingly), an airplane or two.  Carowinds was no exception.



















But let's ride some 'coasters!

There are a couple of odd ducks at Carowinds. One of them is called the Carolina Cobra. This is a pretzel-style track with a single train with a twist. The train starts off being hauled backwards, up a pretty steep spire. Then, without warning, it lets go and you hurtle back through the loading area, then the "pretzel," and then through a loop and up a spire on the opposite side. Now what? Well, that spire lets go and you go backwards through the loop, pretzel, and station, up the original spire a bit, and back to the station.



This ride is no "stat buster." It's old, short, not very fast, and a bit rickety. (Kind of like Gordon. actually!) But you know what? It was a lot of fun.

Enjoy a video from the front seat.





The other odd duck is a ride called Nighthawk.  This is a unique variant of the many "Superman" type rides that are common at Six Flags parks, where you are rotated forward in your seat so you feel like you are "flying" around the track. (Tatsu at Magic Mountain is the best of these.) But on Nighthawk, instead of rotating the seats forward, it rotates them backwards so you are literally lying on your back as you leave the station!






So as you go up the lift hill, you are on your back, looking straight up at the sky, with no idea when the inevitable plunge will happen. Then, when it does, the train flips upside down and you are suddenly hurtling toward the ground, suspended like a trussed turkey. Here's that flip...


Here is a "POV" video of the ride. Remember, you're on your back for much of this ride!



Remind me... why do we do this shit?  Because it is fun!

We rode a few other rides, but I've saved the best for last. That ride being... Intimidator!



Sound familiar? Yes, there is the infamous Intimidator 305 that we rode at Kings Dominion just a few days ago. (The one that Gordon blacked out and lost a contact lens on.) This Carowinds ride is themed the same but is somewhat the lesser ride in terms of drop height (211 feet versus 300 feet), speed (80 MPH versus 93 MPH) and G-force (4.3 versus 6+).

On paper, then, Intimidator 305 kicks Carowinds' Intimidator's butt, but Patricia and I agreed that in terms of pure enjoyment, this was the better ride. We fell in love with this roller coaster.

It had everything you want in a ride. Smooth, fast, lots of "air," (negative G's) and not so complicated that you are twisted to shreds or so radical that you black out. Just. Plain. Fun.


These two photos taken of us on two different runs (out of four) on Intimidator sum up not only our enjoyment of the ride but also our enjoyment of this whole adventure.



In the lower photo, look at P's hair and sunglasses leash flying into the air, and look at the girl in the seat behind us!  Classic.




Tuesday, June 3, 2014

A welcome breather - Pinehurst, NC

A little break before we continue onward

Four amusement parks in seven days takes a toll, and we were really looking forward to taking a day off and visiting our friends Barry and Maura Lerman in beautiful Pinehurst, North Carolina.

We landed at Moore County Airport (KSOP) where Barry rescued us from what would have been very high fees imposed by the airport due to the imminent US Open, which is to be held in Pinehurst starting the following week. Barry let us use his hangar and his fuel price deal. Thank you, Barry!

After a very pleasant lunch and a tour of the township, we went to their lovely home on a private lake. Sore ribs and all, Patricia braved the mighty waters and enjoyed an afternoon kayak on the lake.


Barry and Gordon nerded out setting up automatic fuel file shenanigans on Barry's computer.  That evening, the Lermans treated us to a very nice dinner at a local restaurant.

On Wednesday, we relaxed and enjoyed the day off, and, after lunch together, we bid the Lermans adieu and flew on to our next destination, Charlotte, NC (a very brief flight). 
Thank you so much, Barry and Maura! 



Monday, June 2, 2014

4th Stop: Kings Dominion, Richmond, VA

A smaller, older, family-oriented park, with one huge kick!

We flew into Richmond International as we approached the halfway mark of our journey.  We had very nice accommodations in a restored classic of a hotel, the Jefferson. The photo reveals that this is something of a contrast to the Holiday Inn we stayed at in Gurney IL!


Our room was plush, spacious, and comfortable. The service was impeccable.  It was a delight staying here.

But we're here primarily for - more roller coasters!  So it was off to Kings Dominion on Monday morning!


This is a family-oriented, older park (just celebrating its 40th anniversary).  There really are only three significant, contemporary 'coasters here: Dominator, Volcano, and Intimidator 305.

We rode Dominator first. It's a twisty, multi-inversion steel 'coaster that we enjoyed. A good, solid 7.

Volcano was a surprise. This features a track that includes shooting you from inside a dark "volcano" vertically straight up through the top of it! What we didn't know was that this is a linear motor-driven beast, so it was a big shock when just after leaving the loading station we got rapidly accelerated straight into the volcano structure, and, shortly thereafter, accelerated again out through the top. After that thrill, there are multiple corkscrew inversions and twists. It's a fairly short ride, but a truly memorable one!

Kings Dominion has three operating wood roller coasters. The oldest, Rebel Yell, has been featured in movies and, while mild compared to the incredible El Toro we had just ridden at Six Flags Great Adventure, it was still a fun ride. The other two older woodies, though, were really showing their age. We like getting rattled around in wood 'coasters, but these two, especially the Grizzly, were so rough that they were literally painful rides.

Here's P holding her already bruised ribs after getting off Grizzly. No repeat rides on this one!








Finally, there was the biggest, fastest, tallest ride at King's: Intimidator 305. This ride opened in 2010 and, with its 305 foot rise and 300 foot 85 degree first drop, it is almost identical specification-wise to Cedar Point's famous Millennium Force, which we rode last week. We were very interested to see how it compared.

Just look at the initial (60-degree, cable-lift) hill. This is a photo from the loading station as a train starts up that hill. It just feels like you are going to shoot right out of the atmosphere!

Folks, 305 feet is a thirty story building. It's a long way up.

The first time we rode Intimidator 305 we did so from a middle car in the train.  After the thrilling, 93 MPH 300 foot drop, the ride cranks around a big right turn and you pull some serious G's. By that I mean that you get tunnel vision and are on the edge of blacking out around that turn. Seriously. (We found out later that there are many internet discussions about blacking out on this ride.)

It was a great ride. But it got better.

After our first ride on it, we went around the park and enjoyed some of the other attractions, lunch, and re-rides on Dominator and Volcano. But we just had to ride 305 again before we left.

This time, we decided to wait the extra 20 minutes or so to get in the front of the front car. So we strapped in, and off we shot up that hill, and then all hell broke loose.

Turns out it is a completely different experience in that front seat. There is nothing shielding you from the full brunt of a 93 MPH 300 foot plunge. The "wind" on your face is incredible! You are hauling ass, and you know for sure that you are hauling ass!

Whether it was from being a bit tired or from being unprepared, when I (Gordon) hit that big G turn at the bottom of the drop I actually did black out for about 5 seconds or so. I completely lost my sense of where I was and I had a little 5-second dream of some sort. Then I was back and enjoyed the realization that I was on a roller coaster and had plenty of twists and turns to go!

When the ride ended and I got off, I literally couldn't see straight. I thought perhaps it was an aftereffect of being briefly blacked out, but that was not it. What had happened was...

MY RIGHT CONTACT LENS WAS BLOWN COMPLETELY OFF MY EYE DURING THAT 300 FOOT DROP!  And that happened with sunglasses on!!!

So somewhere beneath Intimidator 305, probably nestled amongst myriad earrings, hats, sunglasses, and other fodder, lies a Coopervision toric multifocal contact lens.  This is the first time in over 20 years I have lost a contact lens. And what a wonderful, memorable way to do it!

Fortunately, this happened at the end of our day. Patricia had to take the wheel to drive back to the hotel, where, fortunately, I had a spare contact lens in my travel kit.

For me (Gordon), at least, Intimidator 305 "blew away" Millennium Force.

One parting photo, germane to our trip: A charming kiddie ride featuring wonderfully-rendered biplanes in flight, attended to by Mr. Red Baron himself; Snoopy.


Saturday, May 31, 2014

3rd Stop: Six Flags Great Adventure, New Jeresy

A multi-faceted visit.


For the previous two stops, we stayed at forgettable cheese-box hotels, due to lack of any reasonable alternatives.  For Six Flags Great Adventure, we had the opportunity to stay someplace fun: the Inn at Laurita Winery in New Egypt, New Jersey.



This is a lovely B&B, and our host Janis Bonavito made us feel right at home, starting with a freshly-made picnic lunch and a suggestion to visit a nearby historical "mill village" called Walnford.  We had our lunch there, featuring Ms. "Don't take my picture, I'm eating:"









The old mill village was quite interesting. Its heyday was the mid-1800's, at which time about 50 people lived and worked there. Patricia found a friend in the mill house.

She was to find more "kitties" the next day.


That evening, we enjoyed pizza and wine at sunset at the local Laurita winery, just down the road from the Inn.


Now it's Saturday, and what are we here for? Roller Coasters!

Batman was a very twisty track. Maybe too twisty. A bit too rough in Gordon's opinion.


We enjoyed Nitro (three times). Superman was fun. This is a ride where you are strapped in and rotated so your body is parallel with the (overhead) track, so you really get a sensation of flying as you whizz around the track.



There is an inversion element that is fantastic.  Just after that is the photo cam, where it caught us having lots of fun as it shot us against the sky.



A surprise to us was a Safari through a wild animal park. We didn't even know they had the animal park there! We found some new friends on the hour-long ride.


More "kitties" (lion cubs!) for P:


But the best was still to come. We had read reviews that called "El Toro" not only the best wooden roller coaster in the country but the best 'coaster of any kind in the country.




The verdict?   IT WAS FANTASTIC!  A perfect combination of a killer drop, speed, many, many radical "airtime" moments, and incredible G-turns. Such a delight we rode it three times.  I think our expressions say it all:


Yet another great roller coaster day.  We will come back to Six Flags Great Adventure again someday!

Thursday, May 29, 2014

2nd Stop: Cedar Point, Sandusky, OH

This is the one we have been waiting for!

Cedar Point has been rated the best amusement park in the world for 15 years straight! This is 'coaster Mecca. And... we're here!


A beautiful, clear day. Just right for screaming our asses off, like Patricia in this shot taken on Magnum XL-200 (which turned out to be Gordon's favorite ride).


(Look at the guy above her and to the right. Think this ride's intense?) Loved it so much, we did it again!


The rides here are simply incredible. Many consider Millennium Force to be the best steel roller coaster anywhere, with its 300 foot drop and 93 MPH speed. (We did that one twice, too.)



Not fast enough for you? How about Top Thrill Dragster, which accelerates you from 0 to 120 MPH in 3.7 seconds and hurls you straight up a 420 foot tower, which you crest and then free-fall 420 feet down and back to the station. That all happens in 17 seconds. Think about that. Zero to 120, up 420 feet, screaming back down, in SEVENTEEN SECONDS!

This ride is so extreme that we were delayed about 15 minutes because of an incident in a train before us where one of the riders crapped himself and they had to clean up the car.  No, we are not kidding!






Photo below shows us at the point of initial acceleration on the left and the end of the ride on the right. (The ride blew P's hoodie right off her head.)


Patrica found a friend in the petting zoo...


Another favorite was Maverick, which has a 95 degree drop (that's past vertical) and a memorable  electromagnetic shot through a tunnel toward then end. 



This park really impressed us. It was clean as a whistle, the staff was great, the attendees were nice folks, and the rides were dazzling. Too many more to clog up the blog. 

We will certainly come back to Cedar Point.